Category: look at everything

Week links

(In all truthiness, as of this posting I’ve not read a word nor watched a moment of anything listed below. It all looks interesting & I plan to get to them as soon as my schedule gets a little less hairy.)

A Conversation With Chuck Palahniuk, the Author of ‘Fight Club’ and the Man Behind Tyler Durden

Design Takes Tech From Useful to Irresistible—and It Can Be Learned

The uncomfortable secret to creative success is “disequilibrium

The Slow Decay of a Designer

Designers, It’s Time To Move Slowly And Fix Things

Uncommon Advice To Any Young Man Wanting To Become Insanely Successful (Or Get Something From Someone Who Is Successful)

The State of Digital Design: 2017 Edition
Four agency leads come together to discuss the challenges and opportunities in their industry, when everyone and everything is now “digital.”

How Graphic Design Legend Paula Scher Created the Identity of Shake Shack
We stop by Pentagram’s New York office, just before its relocation, to discuss the importance of mistakes, intuition, and bucking the status quo.

How Visual Designers Can Stay Relevant In A Post-Screen World

The Seven Deadly Sins of Storytelling

Some thoughts on Leonardo.

Why Symbols Matter
Two graphic designers comb through thousands of years of iconography in a new handbook for understanding visual language.

A Day in the Life of an Interaction Designer

The Future 100: 2018

Inside Wieden + Kennedy’s Evolution Into the Go-to Agency for the New Economy

How His Graffiti Artist Past Helps Andrea Dell’Anna Balance Personal + Business

Best Of 2017 #2: The Future Is The Place To Be

Three art directors discuss the balancing act between personal style and client expectations

Jony Ive Dishes On Apple Rumors And His Design Team In Rare Interview
The most famous designer in the world didn’t hold back when he spoke at the Hirshhorn Museum last week.

INTERVIEW: Dave Trott.

How to protect your design job from robots, according to three top designers

The
State
of UX
in 2018

Storytelling Is Not Lecturing; Lecturing is Not Storytelling

Design Thinking is Kind of Like Syphilis
— It’s Contagious and Rots Your Brains

On the Couch: An interview with BBH founders Sir John Hegarty, John Bartle and Nigel Bogle 

How Meditation Can Make You More Creative

We all need space to create

How To Become Highly Influential With People
(and the #1 tool to do it)

The Most Important Rule in UX Design that Everyone Breaks
The Most Important Rule in Product Design, and Possibly Life Management

 

Week links

The Generalized Specialist: How Shakespeare, Da Vinci, and Kepler Excelled
Any field you go into, from finance to engineering, requires some degree of specialization. Once you land a job, the process of specialization only amplifies. You become a specialist in certain aspects of the organization you work for.

Elon Musk: The Architect of Tomorrow
Inside the inventor’s world-changing plans to inhabit outer space, revolutionize high-speed transportation, reinvent cars – and hopefully find love along the way

The shadow of the future
There are two different approaches to business, writes Rory Sutherland, and one of them will pay off in the longer term

Want To Be A Great Designer? Ban Post-It Notes
Take a cue from Work & Co., the digital design agency that does work for Apple, Facebook, Google, and Nike.

The Logos that have become legends
Sometime around 1855, an unknown genius sat down to design a logo. It was a simple scarlet triangle – that’s it. But it went on to conquer the world.

Mashed Potatoes: The History of Everyone’s Favorite Thanksgiving Dish
Mashed potatoes have a long, drawn-out history — especially, ironically, in instant form. Guess the recipe for the Thanksgiving icon is harder than it looks.

Here’s the Real Way to Define Thought Leadership. It Comes Down to 3 Things
Having a voice in your industry is easier than ever. But what sets a good thought leader apart from the rest?

Awesome Poster Design by Ola Jasionowska
Ola Jasionowska is a graphic designer and illustrator from Warsaw, Poland with some amazing illustration work. I particularly love the posters created in 2017 and shared on Behance. When I saw the poster design project,  it kind of reminded me of Saul Bass poster and style, very simple and bold. The color palette and combinations are also top notch. I could have all of these posters hanging on my walls, but my favorite has to be the David Bowie one. Below I selected some posters to get you inspired to, perhaps, try to create your own version in Illustrator.

Joan Didion, The Art of Fiction
It is usual for the interviewer to write this paragraph about the circumstances in which the interview was conducted, but the interviewer in this case, Linda Kuehl, died not long after the tapes were transcribed. Linda and I talked on August 18 and August 24, 1977, from about ten in the morning until early afternoon. Both interviews took place in the living room of my husband’s and my house on the ocean north of Los Angeles, a house we no longer own. The walls in that room were white. The floors were of terracotta tile, very highly polished. The glare off the sea was so pronounced in that room that corners of it seemed, by contrast, extremely dark, and everyone who sat in the room tended to gravitate toward these dark corners. Over the years the room had in fact evolved to the point where the only comfortable chairs were in the dark, away from the windows. I mention this because I remember my fears about being interviewed, one of which was that I would be construed as the kind of loon who had maybe 300 degrees of sea view and kept all the chairs in a kind of sooty nook behind the fireplace. Linda’s intelligence dispelled these fears immediately. Her interest in and acuity about the technical act of writing made me relaxed and even enthusiastic about talking, which I rarely am. As a matter of fact, this enthusiasm for talking technically makes me seem to myself, as I read over the transcript, a kind of apprentice plumber of fiction, a Cluny Brown at the writer’s trade, but there we were.

 

Week links

Finding ideas
Wouldn’t it be nice if ideas came nicely packaged and fully formed, waltzing up to us and proclaiming “Here I am, a brilliant idea ready to change the world!” That would make it so much easier! But no, they don’t just come — you have to go out and find them.

How to Create Change in Your Organization
As Heraclitus alluded to centuries ago, change is the only constant. This is as true now as it was in 500 BCE. In fact, change is more than constant, it is ubiquitous and palpable. Companies used to compete by optimizing operations and getting more efficient. But now advantages gained from efficiency are becoming the norm in every industry, and to compete it’s necessary to innovate and evolve. So how can you go about helping your organization change and adapt?

This 10-Minute Routine Will Increase Your Clarity And Creativity
What happens on your subconscious level influences what happens on your conscious level. In other words, what goes on internally, even unconsciously, eventually becomes your reality.

“It’s through drawing that your head starts working” – The New Yorker’s cartoonist Joost Swarte

Why this digital age calls for analogue agencies
Do we live in a digital age, or one in which analogue continues to thrive?

 

My 4 Moleskine’s for 2017. Will start a fifth in the coming days.

What’s in my moleskine from IDEO

10 Drawing Myths That Block Your Progress
Drawing seems like a fun skill. It makes it possible to bring your ideas out, to show them to others in shape and color. And all this with a few simple tools! No wonder that so many people dream of learning how to draw. Unfortunately, this kind of skill sometimes seems impossible to attain. Why is it harder than, let’s say, playing chess or cooking?

A deadline and a dream? What are the essential ingredients of the perfect creative brief?
A killer brief can make the difference between good and great creative work, writes Claire Bridges. It must tell your team where you are now and where you want to be

A Simplified Look Into The Design Thinking Process
The design thinking process consists five steps—emphatize, define, ideate, prototype and test. A scenario is also included for better understanding.

 

 

The details

I think a lot about creating things. I also happen to create a lot of things I think about.

I’ve always been “big picture” kind of designer. Years ago I learned that by focusing on coming up with good ideas and high concepts, the design will tell you what it wants to be. This process has worked pretty well for the past quarter of a century.

To keep grounded in order to get the design knocked out, you have to pay attention to the details. Make sure all the pieces fit together properly. This is a tall task for Mr Big Picture.

Years ago I stumbled across a quote that has helped me keep my focus: “God is in the details.” I don’t remember where I first heard it. Paul Rand? I’ve seen it attributed to Mies van der Rohe, but I am pretty certain he ripped it off from someone else.

I’m not 100% sure how it has helped me. By focusing on the details, do I hope to get closer to God or to catch a glimpse of Him? As a Catholic, do I guilt myself into working the details?

Either way I do believe in the details. The slant at the end of the bowl of a lowercase Arial “e” drives me berserk. Someone had the audacity to defile the beautiful, geometrical elegance of Helvetica in such a barbaric manner.

But I digress…

It might not seem important or barely worth the bother, but these sorts of details are what separate you from the rest of the pack.

It can be frustrating because 99% of the population out there will not see those details, even when you point them out. Bu they’re not invisible, they’re just hidden in plain sight.

But those details are what makes you a Designer. Makes your work special.

Week links

A Stoic Guide To Workplace Peace Of Mind
The image of the Zen philosopher is the monk up in the green, quiet hills, or in a beautiful temple on some rocky cliff. The Stoic, on the other hand, is the antithesis of this idea. The Stoic is the man in the marketplace, the merchant on a voyage, the senator in the Forum, the soldier at the front. In other words, they are like you.

3 Tips for Bringing a Design Mindset to Large Companies
A few things I’d recommend to introduce a design mindset to a hierarchical organization…

Start with WHAT, not WHY
It seems I’m one of the only people to dare question the logic in Simon Sinek’s ‘Start with why’ approach to brands and business. So it was refreshing to read someone else raising concerns about it. “I can show you a ton of products that listen to the ‘Start with why’ speech and are being crushed,” suggested Joah Santos on Linked In. “There is no example of leading with why and having a success”.

Why David Ogilvy’s Advertising Bible Is Getting A Modern Update
That’s what David Letterman once asked David Ogilvy when the legendary ad exec was on Late Night in the early 1980s to promote his book Ogilvy on Advertising. He was referring to a 1951 ad campaign for Hathaway shirts that was the ’50s equivalent of a viral success. The thing about Ogilvy’s answer, even though it was about a print ad more than 35 years ago, is that it holds true today.

Storyframes before wireframes
Starting designs in the text editor.
Browsing a well-crafted interface is like reading a great story. As designers, why are we not incorporating screenwriting techniques more often into our process?

THE MOST VALUABLE ADVERTISING COMMODITY ISN’T REACH OR MEDIA SPEND, IT’S ATTENTION.
As media continues to evolve, grow and fragment, our attention has become more discerning and harder to hold. Advertising, however, continues to behave as if reach alone equals influence, and in doing so is in danger of being tuned out entirely, writes Hamish Cameron, Strategy Director at BBH LA.

Five explorative writing exercises that will surprise you about yourself
E.L. Doctorow once said: “Writing is an exploration. You start from nothing, and learn as you go.”

The uncomfortable secret to creative success is “disequilibrium”
It’s a Wednesday morning in the IDEO San Francisco studio. Bright sunshine reflects off the Bay and through the floor-to-ceiling windows. But in the project space, the mood is darker.

Asshole Is Not Another Word for Creative Genius
You’re 29 years old. You’re bright. You’re intuitively insightful. And man, your talent is some kind of sick. Already, you’ve got a few Pencils and a couple of Lions—that kind of sick. You look out ahead of you and you think nothing short of the Yellowstone supervolcano erupting is going to keep you from cruising straight to the top. But according to ad legend George Lois, you’re missing something. Something you better come by in a hurry, or you’re going exactly nowhere.

The Conversation of Design
Telling stories is an age-old way people share ideas. At IDEO.org, storytelling sits at the core of how we learn about the people whom we design solutions for. The stories we hear from people inspire great design, and we design great stories to inspire others.

The Advertising Industry Must Reimagine How Work Gets Done to Ever Really Become Diverse
The advertising industry knows it has a problem. For years now, ad executives have been having an ongoing discussion about diversity in the industry, or really the lack thereof.

Michael Bierut says never trust a designer who doesn’t like reading
Designers are geniuses at style, but rarely expected to wrestle with the words.